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Deathstroke injustice 212/26/2023 ![]() Ji2, 132, Jb2, 323, F23 xx Sword Flip = 37%: Doesn't work on small characters.Ji1, 132, Jb2, 323, F23 xx Sword Flip = 35%: Doesn't work on small characters.132, Jb2, 323, F23 xx Sword Flip = 33%: Doesn't work on small characters.Example - B1U2, F3, 1, 323, F23 xx MB Sword Spin, 12 xx Sword Flip. Short corner combo, F23 xx MB Sword Spin, 12 xx Sword Flip = Varied: Use if you decide late in the combo that you want to burn meter for extra damage.Be careful as this is meter costly, and some combos gain very little damage gain for a whole extra meter. Many corner combos can be ended with 12 xx MB Quick Fire. Ji2, B1U2, D2, 32 xx Trait = 22%: Trait setup, character specific.Ji1, B1U2, D2, 32 xx Trait = 20%: Trait setup, character specific.B1U2, D2, 32 xx Trait = 16%: Trait setup, character specific.Ji2, B1U2, F3, D2 xx Trait = 25%: Trait setup, character specific.Ji1, B1U2, F3, D2 xx Trait = 23%: Trait setup, character specific.B1U2, F3, D2 xx Trait = 20%: Trait setup, character specific.Crossup Ji3, Delay, Sword Flip = 18%: Leads into Standover (I WILL POST MORE ON THIS SOMETIME SOON).Example - 132, Ji2, 323, D1 xx Sword Flip Any combo, 323, D1 xx Sword Flip = Varied: Leads into optimal F3 range.Any combo, 1, 323, 2 xx Sword Flip = Varied: Leads into optimal F3 range.Ji2, B1U2, D2, B3, Dash Forwards, Ji2, D3 = 28%: Leads into Crathen's Sweep Ender Setup.Ji1, B1U2, D2, B3, Dash Forwards, Ji2, D3 = 26%: Leads into Crathen's Sweep Ender Setup.B1U2, D2, B3, Dash Forwards, Ji2, D3 = 23%: Leads into Crathen's Sweep Ender Setup.Crossup F3, Walk away from corner, 1, 323, F23 xx Sword Flip = 28%: Combo follow up to a crossup CoD Vortex mixup.F3, Ji2, D2, Ji2, 123 = 28%: Leads into Flying Ninja Vortex.Ji2, B1U2, F3, 123 = 29%: Leads into Flying Ninja Vortex.Ji1, B1U2, F3, 123 = 27%: Leads into Flying Ninja Vortex.B1U2, F3, 123 = 24%: Leads into Flying Ninja Vortex.Ji2, 132, Ji2, 123 = 29%: Leads into Flying Ninja Vortex.Ji1, 132, Ji2, 123 = 27%: Leads into Flying Ninja Vortex.132, Ji2, 123 = 25%: Leads into Flying Ninja Vortex. ![]() J3, B23F2 = 25%: Use for double overhead mixup.Ji2, B23F2 = 21%: Use for double overhead mixup.Ji1, B23F2 = 19%: Use for double overhead mixup.J3, B222 = 22%: Use for double overhead mixup.Ji2, B222 = 18%: Use for double overhead mixup.Ji1, B222 = 16%: Use for double overhead mixup.(All 3 of these can be used in conjunction with any B222 string) By strategically switching out the overhead of the last attack in the string, you can mix up opponents. B22 xx Sword Spin = 14%: Sacrifice hard knockdown of B222 for more damage and safety.D1 xx Sword Spin = 10%: Adds extra damage to D1.MB Sword Spin, Dash Forwards, Sword Flip = 19%: 1 meter.Can be inserted in any mini combo ending with Sword Spin for more damage. MB Sword Spin, MB Quick Fire = 25%: 2 meter. ![]() Can be inserted in any mini combo ending with Sword Spin for more damage. ![]()
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